Showing posts with label app. Show all posts
Showing posts with label app. Show all posts

Tuesday, November 29, 2011

Where is the app?

I have a problem with software purchases online.

There should be a law... if you buy a product (for instance a full version of a facebook app) that it is the responsibility of the product provider to make sure you can always use that product. If they sunset the app, you should still be able to use that product offline in some capacity if able.

I loved playfish, they made a great game called "Who has the biggest brain" I had several friends whom I competed with all the time to top each others' score. They even made an iphone app. I puchased the upgrade on facebook to be able to use all the tests and then I bought the app so I could play on my iphone. Then the game dissappeared... I could no longer use it on facebook and the app would not work if it was not connected to their site. I purchased the game and now it is gone. It would not be a big stretch to set it into offline mode so that people could still play the app locally. Or even let people download the facebook app so they could play it locally in their browser. I BOUGHT THE APP! Where did it go!

This is the same as buying a sweater at Walmart, wearing the sweater, having the sweater become your favorite and then Walmart coming to your house and taking the sweater back without your consent or knowledge. It is just not right...

https://apps.facebook.com/biggestbrain/
gone...


my money...
gone...


https://help.ea.com/article/retirement-of-playfish-games
my trust in playfish and ea...
gone...

Wednesday, July 7, 2010

The Pros and Cons of being a mobile app developer based on provider

Android (google)
Pros:
  • Very easy to use and program for
  • Very straight-forward production with google
  • Growing user base with lots of different features
  • 70% payment on apps
  • Friendly company
Cons:
  • Need to watch out for interfering apps
  • Rampant development piracy which makes it hard to make money
  • have to take way too many peripherals into account for your app

RIM
Pros:
  • Very easy to use setup
  • Insanely large user base
Cons:
  • 50% payment
  • no freedom to use phone features
Apple (iTunes)
Pros:
  • 70% payment
  • strong sandbox design
  • strong marketplace
  • friendly company
Cons:
  • Random approval process
  • steep learning curve for development
Windows Mobile (Microsoft)
Pros:
  • VERY easy to program
Cons:
  • small user base
  • older versions did not work at all
Pick your poison